Cebas Authorized Training Center
The overview of the Cebas Authorized Training Center
COGITO SOFTWARE CO.,LTD. is Cebas authorized training centers in China (ATC) and is sales agent of Cebas products. Domestic relevant professional institutions, training institutions, creative industry parks and national education authorities can jointly carry out animation training with Zhexiang Company, and cultivate more professional, practical and technical high-end talents to help students and practitioners to complete their duties quickly, and professional ability to shape, and quickly improve their job skills and professional standards, enhance the market competitiveness of individuals. It is note worthy that Cebas product trainers also need to be certified for different platforms due to the relatively large number of Cebas products. So no matter what the user is using the software, they can get the guidance of professional trainers.
This course is aimed at training three software from Cebas
Thinking Particles
FinalRender
moskitoRender
Object
Advocating IT, love the computer art creation, vision of art and design, computer art is full of interest and dedication to the pursuit of the community.
Preparatory knowledge
Having the knowledge of computer operation. Knowledge of art and design or industrial design.
Training purposes
1、Master the Thinking Particles operating methods and operating skills;
2、 Master the FinalRender operating methods and operating skills;
3、 Master the moskitoRender operating methods and operating skills;
Analysis of Software Courses
Cebas official certification training course
Certification courses follow the official Cebas standard guidance and are carefully designed and programmed by the experienced lecturers, almost all the features of the Cebas are included in it
Professional
Certification training can only be conducted by an official certified instructor, who is authorized by Cebas according to the instructor's skills, knowledge and teaching ability. Certified Instructors allow you to learn how to use Cebas for professional work, allowing experienced users to learn more about specific features.
you will get Cebas trainee certificate after passing the exam:
The Cebas certification exam consists of both theory and practice. The theoretical examination examines the understanding of the curriculum itself, while the practical part requires the successful completion of practical projects in specific areas. Upon successful completion of the examinations, the Cebas original certificate will be awarded, which verifies the achievement of the educational objectives of the course. A complete syllabus (a comprehensive example of all courses)
Thinking Particles Course
The explanation of particle basis
The explanation of particle transfer
The explanation of particle breaking
The explanation of Thinking Particles texture control
The explanation of particle alternative
Thinking Particles particle crushing activation method
Thinking Particles building collapse case
The explanation of particle materials
The explanation of Thinking Particles case
ThinkingParticles provides realistic non-linear program animation techniques that use rules and conditions to control particle effects independent of a specific time-specific frame. Frames created in ThinkingParticles are always working and have no relationship to the timeline and number of frames in the animation. The design does not require any programming, do not need to write code, these operations can be completed in the visual programming interface.
FinalRender course
Fundamentals of Finalrender
Finalrender global lighting
Finalrender Direct lighting
Finalrender indirect lighting parameters
Finalrender diffuse reflection and indirect illumination
Finalrender curved surface
Finalrender reduces the number of sample points
Finalrender lighting type
Finalrender object lighting and volume light effects
Finalrender particle light menu
Finalrender cylindrical lamp
Finalrender Shadow
Finalrender volume light defocusing interface
Finalrender Atmospheric Shadow
Finalrender volume attenuation and dispersion of light
Finalrender volume light color parameter
Finalrender color parameter energy curve chart
Finalrender Volume Optical Noise Parameters
Finalrender global setting
Using the finalRender SE stereoscopic camera, users can reproduce realistic 3D stereo camera effects in 3ds Max using a sophisticated approach.
MoskitoRender course
MoskitoRender basics
MoskitoRender 3D rendering of CPU and GPU
MoskitoRender natural light simulation
MoskitoRender material application
MoskitoRender IES lighting
MoskitoRender camera applications
MoskitoRender physical camera exposure application
A true Physically Based Spectral Rendering solution that replaces any standard 3ds Max renderer to render images based on strict unbiased path tracking.
Training cycle
One week (40 lessons)
Social networking
wechat- zhexiangdonghua
Youku video tutorial platform: http://i.youku.com/cebaschina
Online consultation: 368531638 2062270778
Technology Exchange Group: 374715513
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