we release KeyShot 9.3 with improvements for both KeyShot and KeyShot Viewer.
Today, we release KeyShot 9.3 with improvements for both KeyShot and KeyShot Viewer. These updates add general stability improvements, UI improvements, and additional support for features across KeyShot.
Highlights include:
- Improved visual similarity for specular reflections between CPU and GPU
- Added unit support for Multi-layer optics on GPU
- KeyShot Viewer: Improved the KeyShot Viewer Benchmark for high core-count systems
- General stability improvements for GPU mode
- General stability improvements for Network Rendering
Improvements
- Improved visual similarity for specular reflections between CPU and GPU
- Improved lock/unlock behavior in the scene tree
- Added unit support for Multi-layer optics on GPU
- Updated “Display Version” entry in registry for better support of software deployment systems
- Improved Python scripting warning messages
- KeyShot Viewer: Improved the KeyShot Viewer benchmark scene for more reliable results on high core-count systems
- General stability improvements for GPU mode
- General stability improvements for Network Rendering
Noteworthy Bug Fixes
- Fixed crash when settings fuzz length to 0
- Fixed issue when rendering Multi-Materials via the “Render Queue” using GPU mode