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The solutions for rendering

1. The current situation Whether it is 3D animation software or 2D image synthesis, inevitably the process takes quite l...

1. The current situation

Whether it is 3D animation software or 2D image synthesis, inevitably the process takes quite long time to render, especially when you need to produce the the film or HDTV, the rendering of person will be harder. Rendering calculations using only one or more workstations are very slow and the author has not been able to use the workstation for additional work during rendering calculations.

2. The problems faced

(1) Network performance. In the network environment, the efficiency of rendering is extremely low.

(2) Storage performance. More than one machine can be read simultaneously in the process of rendering, a single server disk I / O cannot meet this demand, and that leads to the low efficiency of rendering.

(3) The low efficiency of rendering process leads to longer development and production of the project cycle.

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