Chaos Corona 10
Chaos® Corona is the only renderer created specifically for architectural visualization. Be an artist, not a technician, and achieve photorealism with greater ease than other rendering software.
Usability is Chaos Corona’s most powerful feature. Render setup is as simple as pressing “Render”. Most new users learn Corona in just one day — and fall in love with it in two.
We aim to keep Chaos Corona affordable and accessible to as many people as possible, without compromising on its development and features.
As a Corona user, you are backed by the award-winning Chaos family. Expand your capabilities with Chaos tools guaranteed to integrate smoothly with your favorite render engine.
Learn how the new features can streamline your workflow.
Key features
Chaos Corona 10, for 3ds Max and Cinema 4D
Latest versions released: June 22, 2023
The Corona Decal takes on a whole new life in your scenes, with the ability to have a Decal affect only particular channels in the material.
For example, you can now add a crack onto a brick wall, which you can easily move around and position, without disrupting the color and other parameters of the bricks and mortar. Or, as in the example below, add footprints using displacement that maintain the original texture for the ground.
Additionally, you can choose whether the Bump and Displacement channels in a Decal material either overwrite or combine with those channels in the base material.
Freely place a Corona Camera anywhere in your scene, including inside volumes such as a Volume material, Phoenix simulations, or VolumeGrids for OpenVDB objects.
Now your cameras can fly through clouds and fog, rise and surface from below to above water, pass through fire, and more.
The Camera can also be given physical dimensions, useful when it is half-in and half-out of a volume, for example when half the image is underwater and half above the water.
Enabling the new DOF Highlight Solver will greatly improve the look of the blurring of any highlights (both reflections, and directly-viewed lights).
The Corona Lister now lets you view and adjust all the Lights (Lights, Light Materials, and Suns), Proxies, Displacement materials, and Cameras, in your scene (and in 3ds Max, also Displacement modifiers). In 3ds Max, the separate Scatter Lister has also been totally reworked, while in Cinema 4D the Scatter Lister has been added into the main Lister. This makes it much easier for you to find and adjust all these elements in your scene.
When rendering to large resolutions (4K or larger), Corona’s Caustics will now render brighter, and be more accurate and detailed.
If you choose to use the Direct Color for your Corona Sun, this will now affect the Procedural Clouds in the Corona Sky. For example, use a darker blueish color for a moonlight look, as shown below:
From this…