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RizomUV Real Space

RizomUV Real Space

 

RizomUV’s RS is a full-featured UV Mapping application, with features surpassing most offerings currently on the market. Whereas its sibling, RizomUV VS ((Virtual Spaces), is for CG space  RizomUV RS (Real Spaces) is our UV Mapping application for manufactured products needing real-world coordinates, from CAD to packaging to or laser surface texturing. In addition, RizomUV RS handles its UV Maps in Unnormalized UV space. This means that the flattened version of your model  will always respect its unflattened absolute dimensions all across your model.

 

√ SPEED

 

√ EASE

 

√ EXTENSIVE TOOLS

 

SPEEDY WORKFLOW

It doesn’t matter if you have a complex mesh, or a mesh full of non-quads. RizomUV doesn’t care about this. It can flatten + 100K poly models with real-world measurements into perfectly flat, non-overlapping maps almost instantly, freeing time for you to work on your model or final product render instead.

 

ABSOLUTE STRETCH DISPLAY

Stretch matters – especially in CAD. That’s why we’ve taken pains to make sure our stretch colour maps display the ratio between flattened and unflattened areas, so you’ll get running, visual feedback of the actual stretch amount(s) present while working with your UVs – and, of course, the tools to get rid of it.

 

HIGH PRECISION

RizomUV also offers coordinate precision on your map by providing you with the tools for perfect grid alignment or specific row and column coordinates, in addition to anything from local to world, to user space transforms, giving you down-to-the-pixel control over your map and its shells

 

Must have tool in any game artist’ toolbox. Saved me tons of time during a game production. Rich hotkey customizability makes it more like an extension for your main 3D content creation tool, rather than yet another software to get used to.

——Vladimir Leleiva, 3D Artist at Nordcurrent

BIGTIFF UV EXPORT

RizomUV also offers coordinate precision on your map by providing you with the tools for perfect grid alignment or specific row and column coordinates, in addition to anything from local to world, to user space transforms, giving you down-to-the-pixel control over your map and its shells

 

AUTOSEAMS

Don’t like cutting seams? Neither do we! That’s why we have several specific algorithms and settings to create the seams for you, so you can cut up anything from a terrain to a mech in seconds, based on the parameters you define. You can even choose only to display proposed cuts, make the cuts, or cut, wrap and pack in one go.

 

SUPERSHARP OPTIMISATION

If you’re looking for stretch or pinch management, there are Optimisers, and then there’s our Optimiser. Ours is so good; it’s used in the CAD industry to design objects that need micrometre precision. Need we say more?

 

RizomUV is indeed an impressive piece of software! Not only in the fundamental tools provided miles ahead of any alternatives, but the support provided is also absolutely outstanding. In my opinion, the real strength that RizomUV has to offer is the robust scripting API, which allows me to build a highly efficient workflow around the software.

——Erik Sutton - Technical Artist at Fantastic, Yest

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