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SolidRocks for 3DSMax

SolidRocks V2 for 3DSMAX Main Interface

For ultimate ease of use, SoliRocks comes with modular GUI and useful tools and settings to stay concentrated on creation instead of loosing time ?on tedious technical settings. The GUI can be collapsed at any moment into a mini/essential GUI.

 

Compact Interface

SR22 miniGUI

SolidRocks interface (GUI) can be compacted at any moment (using the "compact UI" button). This give user more room for work, while maintaining access to essential tools (IPR, render, create V-Ray objects).

 

 

New Vertical command panel

SR22 MainPanel

This vertical strip allows to open/close needed Panels.
Right click on it to save/use your preferred combinations.
 

Render Size panel

All important resolution parameters are under your mouse pointer.
SR gives quick access to standard Formats, Safe Frame (SF) on/off, Print Wizard assistant...

Render Quality rollout (The main Panel)

 

Preview panel

SR205_Preview2

A mini preview render is integrated in SolidRocks.
It helps user to achieve a complete gamma correction (consistent gamma into viewports, material editor and rendering). Now Linear workflow is simple as a click.

 

Color mapping panel

SR205_Colormapping

Thanks to this rollout you gain fast access to essential colour mapping options.

Use the slider to setup your preferred exponential/linear ratio.
Of course these settings (and all others) are saved and restored with each scene.

 

Xpert panel for power users

SR205_Colormapping

This panel extends solidrocks interface to give you more tools; like Shared light cache tool, Clay tool, and the new "Perfect direct Caustics" tool.

 

Infos Panel

SR205_infos

This panel shows in real time the essential V-Ray settings changing when the user changes the resolution and / or adjusts the desired quality.This view provides a global overview of Vray settings, and helps new V-Ray users to learn the most important settings in V-Ray to deal with quality and render times. Vray power users will find here the opportonity to give an eye on essential values before hitting "Render" button.

 

 

 

 

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