Unwrella – Optimal Automatic Unwrapping
Unwrella is an exact unwrapping plug-in for Autodesk 3DSMAX and Autodesk Maya. It is a single click solution which allows you to automatically unfold your 3D models with exact pixel to model surface aspect ratio, speeding up texture baking UV map production significantly.
Unwrella is a fast and effective texture map unwrapper. It is designed to allow 3D artists to easily deal with large numbers of objects that need to be unwrapped. With a single mouse click artists can now unfold low and high-poly objects and produce UV Maps with optimal UV space utilization. The resulting maps are optimized for texture baking, featuring a uniform distribution of pixels over the object’s surface and reduce the visibility of texture seams to a minimum.
· Automatic one-click solution – Just apply the Unwrella modifier
· Instant UV-Tiles generation – best suited for Mari, Zbrush, Mudbox UV workflow
· Precise – Preserves user created UV Seams
· Smart – Reduces texture mapping seams almost completely and minimizes surface stretching
· Efficient – Chunks are kept large and are arranged on the UV surface with maximal use of available space
· User-friendly – User defined pixel based padding between UV chunks
· Excellent for all kinds of models (organic, human, industrial)