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Substance Source

Substance Source

 

A source of inspiration

Substance Source is an ever-growing content library where you can find physically based, high resolution and tweakable assets for texturing.

From fully procedural materials to physically based scans and hand-painted materials, Substance Source is the place to find assets suited to any type of 3D project.

All materials can be used directly in most renderers or game engines.

An ever-growing library

Substance Source is growing over time with regular additions of new assets and new parameters and options being added to existing materials.

Cotton Jersey

Iron Rusty

Crema Valencia Marble

Sand Dirty with Debris

 

Customize Materials for Any Project

Substance Materials

Download a single substance file and generate infinite variations.

Multi-Outputs

One substance contains all the outputs needed for any workflow: Classic, PBR Metallic, Roughness, Specular and Gloss

Multi-Resolution

Export materials at any resolution and up to 4k to use in any situation or platform.

PBR

All materials have been developed with physically based workflows in mind.

Game Engine and Renderer Ready

Use the Substance material or export the textures to most renderers or game engines.

 

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