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RealFlow | Cinema 4D 2.0

 

RealFlow | Cinema 4D 2.0

FLUIDS INSIDE YOUR PLATFORM

RealFlow | Cinema 4D gives you the best in fluid simulation, directly inside Cinema 4D. Now you can achieve high-end simulations with an even easier workflow.

 

SERIOUS HIGH PERFORMANCE FLUIDS

RealFlow | Cinema 4D 2.0 is built on RealFlow’s 10 Dyverso multiphysics solver – so you get the best in fluid simulation quality and performance, with an easy workflow.

 

SIMPLIFIED WORKFLOW

Forget about going back and forth between 3D platforms . You no longer have to worry about network dependencies, permissions, or IP issues.

 

FULLY INTEGRATED TOOLKITS

Make use of your favourite set of Cinema 4D tools. Just to name a few: Deformers, MoGraph objects, Thinking Particles workflows and native Cinema 4D falloffs.

 

HIGH SPEED SIMULATIONS

RealFlow | Cinema 4D is GPU accelerated, supporting CUDA and OpenCL.

 

WHAT'S NEW

GRANULAR

VISCOUS

RIGID

VISCOELASTIC

ELASTIC

DIFFERENT FLUIDS INTERACTION

Interaction between different fluids in the same scene.

Now it is possible to mix fluids with different properties. This includes not only liquids but all of our multiphysics materials (granular, viscous, viscoelastic) plus rigid and elastic.

VOLUME TAG FOR OBJECTS

Make sure RealFlow always sees your Cinema 4D object exactly the way you want it to. No matter if it is for collisions or emissions.

MORE THAN ONE SCENE IN THE SAME DOCUMENT

You can have more than one scene in case you want to test different variations of your sim, or multiple independent takes for the same project.

MASK PARAMETERS IN EMITTERS NODES

Avoid the emission of particles inside objects colliding with the fluid.

COLLIDER TAG IMPROVEMENTS

Decide which fluids will collide, set multiple collider tags for the same object or use textures to control collider parameters like the friction.

MESHING OF CACHED FLUIDS

Only mesh your fluids without resimulating everything again. Excellent for fine tuning your mesh until you are happy with its look.

CHILD OBJECTS FLUID'S RANDOM TRANSFORMATIONS

Give your particle instances a more natural look thanks to their variation on position, rotation and scale.

DAEMONS

PARTICLE SKINNER DAEMON (DEFORMER)

This Cinema 4D deformer lets your objects adjust their shape to RealFlow particles.

FORCE DAEMONS FALLOFF

Cinema 4D falloffs are now part of RealFlow force daemons, making them more customizable than ever.

KILL DAEMONS FALLOFF

This exclusive feature of RealFlow | Cinema 4D 2.0 lets you decide down to the finest detail where and how particles are killed.

 

New Features

Simulation

Daemons

Rendering

Workflow

Various

 

Features Added

Fluid

Rigid

Elastic

RFCore

Daemons

Collisions

Caching

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