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PolyTrans-for-CINEMA-4D

What is PolyTrans-for-CINEMA-4D ?

PolyTrans-for-CINEMA-4D is an entirely new generation of Okino software which allows for native conversion of 3D data to/from the native CINEMA-4D .c4d file format (R12 and newer) without any reliance on the CINEMA-4D program itself or on the built-in converters which come bundled with MAXON's CINEMA-4D software. This is the first time when an independent program can read and write the native .c4d file format, between all major MCAD, AEC, DCC and VisSim file formats & programs.

Usuage:

While there are many uses and applications of PolyTrans-for-CINEMA-4D, the primary and core daily usage of this software would be for the...

·        Conversion from all major MCAD programs into highly optimized .c4d data files for immediate "load and render" into CINEMA-4D with no tweaking or data fix-up required. Commonly used solutions include SolidWorks,ProE/Creo, STEP/IGES/Parsolid solids, DWF-3D (for the technically best AutoCAD, NavisWorks, Revit, Inventor conversions) and basically all other top named MCAD programs. These are configured with the optional CAD/Pack, Granite/Pack, JT and CATIA modules. Loading or saving of entire CINEMA-4D scenes within other popular 3D programs that could not otherwise handle native .c4d files in the past.   

·        Conversion of data made by CINEMA-4D into all other major 3D DCC/Animation programs and file formats, including animation data, mesh skinning, child/parent hierarchy, geometry, materials, texture maps, meta data, lights, cameras and so forth. However, to set the correct perception, most customer usage patterns have the data flow from other 3D programs into CINEMA-4D via Okino software. CINEMA-4D conversions to/from 3ds Max occur via our PolyTrans-for-3dsMaxsystem and to/from Maya using our PolyTrans-for-Maya system. 

First and foremost please do not continue to use the 3ds, VRML2, LightWave, etc. file formats to convert data into and out of CINEMA-4D, and especially not for CAD data files. We have found over the decades that many CINEMA-4D users do not understand the differences and limitations + bottlenecks of each of these very old file formats. The technically proper and ideal way to perform conversions into and out of CINEMA-4D is via this native .c4d conversion system. Hence, there is no longer any need to use the free, built-in converters which come bundled with each copy of CINEMA-4D just as 3ds Max and Maya users have not needed to use their own free, built-in converters since the late 90's once PolyTrans-for-3dsMax and PolyTrans-for-Maya came to market.


 



 

http://www.okino.com/images/more2.gif Introduction

Since mid-1998 Okino has been the primary provider of professional 3D conversion solutions to MAXON Computer's popular CINEMA-4D animation program (a short historical overview of CINEMA-4D can be found online here). We understand the conversion requirements of CINEMA-4D customers very well and have amassed a large mutual user base of CINEMA-4D customers. Many CINEMA-4D users would know our software by the name of the "Engineering Bundle" provided by MAXON, which is equivalent to the PolyTrans + Dual-CAD-Granite/Pack module configuration.

 

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