What is new in version 3?
To create stunning images, Render[in] 3 now includes its own built-in physical engine, emphasizing physical rendering
quality, precision, material accuracy, and energy conservation.
Choose among many pre-set modes (indoor, outdoor, low light) and different definitions (speed, medium, quality), to
quickly set the best results! If you want to fine tune the settings you can manually modify each cursor to set your own values.
This new option in Render[in] 3 allows users to display a global ambient occlusion to create virtual shadows in small
areas where natural light doesn’t go. It brings more depth and relief to both interior and exterior scenes.
Render[in] 3 is even more realistic when it comes to the distribution and dispersion of artificial lights. A light is created from any
SketchUp group or component; a single surface creates a spotlight, while a volume creates a point light. Easily
find and edit these Render[in] Lights in the Outliner with the text.
In addition, neon lights have been completely updated for this version with considerable gains
in terms of quality and calculation speed.
Render[in] 3 brings you a new visual effect called the Architect Camera. This function works well for
tall buildings as well as for normal sized objects. Using this technique, you get a 2-point
perspective keeping the vertical lines parallel.
Designed and developed by Abvent for architects, designers, photographers and the professional imagery
industry, iVisit360 is an innovative technology dedicated to panoramic and virtual tour
presentations. Sharing 360° panoramas on mobile devices or on the Internet is
simple, fun and effective with iVisit360. Abvent has developed two new
free players: HTML5 and Windows Phone players.