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Ornatrix hair for 3dsmax

It is our best creation for hair, fur, and feathers yet!

• New and improved brushing workflow
• New hair grooms feature
• New multiply modifier
• Much, much more...

A complete hair, fur, and feather solution is now on Maya!

• Non-destructive hair pipeline
• Artist-friendly grooming tools
• Fits Maya like a glove
• Rich multi-purpose toolset 

Key features

Procedural hair

· Friendly operator stack workflow for building hair

· Strand groups for non-destructive filtering

· Multiple dynamics options for all types of simulation

· Familiar iterative refinement workflow

· Easy to use groom preset system

Tight Maya integration

· Works within Maya shape and nodes framework

· Friendly shelf for a quick start

· Rich 3rd-party renderer support

· Easy SDK for access and extensions

· Variety of import, export, and interop options

Intuitive modeling tools

· Brush, comb, and cut hair

· Quickly define flow of fur on a surface with arrows

· Frizz, curl, clump, and braid hair procedurally

· Style hair by dragging control points

· Use mesh strips to generate hair

 

Feathers and foliage

· Procedural feathers with control over shape and rotation

· Blend multiple UV sets for advanced texturing

· Scatter control over materials and shaders

· Custom proxy mesh scattering over hair

· Propagation controls for growing hair on hair

Supported Operating Systems

北京哲想软件有限公司