Element 3Dv2
FEATURES
Other new features:
Element 3Dv1.5
FEATURES
Import Real 3D models!
Import&Animate 3D objects inside AE
3D FORMATS:
• OBJ files (from most popular 3D software)
• C4D Files (without animation)
• No polygon limit!
WHAT ABOUT TEXTURES?
Element supports your UV texture coordinates so
it's easy to rebuild and import your textures!
3D objects as particles
ARRAY FEATURES
Element uses a unique particle array system
that can distribute 3D objects into any shape!
3D SHAPES:
• Sphere, Ring, Plane, Box
• 3D Grid shape (XYZ)
• Position on OBJ vertex point
• AE Layer Alpha Channel
Custom user interface
Import, setup and work faster
3D object dispersion
Element automatically identifies multiple parts of a single
3D object so you can animate with precise control.
Epic materials!
Concrete,metal,ice,glass,illuminated&more!
Upgrade to PRO
Add 200 advanced materials
Powerful material creation
Element includes 20 base shaders
CREATE AND SAVE PRESETS!
Import textures, edit options and save
custom presets for future projects
MATERIAL OPTIONS:
Diffuse
Specular
Reflection & Refraction (non-raytraced)
Normal Bump Illumination
& More!!
DRAG AND DROP!
Test out materials without rendering!
Animate with precision
Intelligent particle control
Animate pre-fractured objects
Import fractured geometry and then destroy it
Time delay effects
Delay some parameters for unique creative control!
Advanced OPEN GL renderer
FEATURES::
• Depth of Field
• 3D Motion Blur
• Use After Effects Lighting (without shadows)
• Environment Reflection (non-ray traced)
• Matte Shading Material
• RT Ambient Occlusion (SSAO)
• Wireframe Rendering
• 3D Fog Falloff
Instant render passes
Output anything!
Isolate specific attributes like ILLUMINATION
so you can add a target glow.
MULTI-PASS MIXER
Control the intensity of each attribute
while you work without slowing down.
RENDER CHANNELS: Z-Pass, Wireframe, Illumination, Specular Normals, Reflection & more!
Compatibility
Operating System:
Windows XP SP3, Vista and 7, 32bit and 64bit supported.
OS X 10.6.8 and later
After Effects Version:
Element supports Adobe After Effects CS3, CS4, CS5, CS5.5 and CS6
Supported Graphics Cards:
A 512 MB Graphics card, and 1GB or more is recommended for large scenes.
Geforce 8800 or better. Including Quadro 4000 or better and ATI Radeon 3870 or better.
NOTE: Be sure to keep your graphics card drivers up to date for best performance
Relinking lost or missing files
Texture and Model Relinking:
Element will automatically search for missing files in around the directory your project file is in as well as the Video Copilot folder inside your documents. If files are unable to be linked automatically, you can add them to your scene manually.
Exporting 3D Models & Materials for Element 3D
Element supports both OBJ and C4D file formats. Multiple material channels, UV coordinates, smoothing groups and 3D files with multiple objects as separate parts. Objects imported into Element that contain textures will need to be rebuilt by assigning the texture images to the material slots.
Supported 3D Formats:
Multiple Material Slots:
Once imported into Element, each object in your scene displays the Material slots for each of the materials saved in original 3D model. If you want to access multiple materials on a single object in Element, you must first apply multiple materials to your object inside your 3D program then re-save the model to allow Element to register the multiple material slots.
Supported Texture Image Formats:
PNG (8-bit or 16-bit)
JPG
NOTE: If you need to load a different file format: Import the file into the After Effects timeline and select it as a Custom Layer.
Exporting from Cinema 4D:
Cinema 4D users do not need to export OBJ files but instead save C4D files natively. However, in order to preserve complex geometry you must allow the additional polygon data to be available by turning on the “Melange Export” from the Cinema 4D file Preferences.
Exporting an OBJ from 3D Max, Maya or Blender:
Select a model and choose Export and select the OBJ file format. It may be necessary to export as Triangles instead of Quads for complex Geometry since Element only renders triangles, the automatic conversion from polygons to triangles may not be as accurate