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The Face Machine

FACIAL RIGGING PLUG-IN FOR MAYA

The Face Machine is Anzovin Studio's auto-rigging tool for Maya, but instead of rigging bodies, it rigs faces! Like The Setup Machine, The Face Machine (or TFM) automatically installs a high-level facial setup and does intelligent point weighting.

TFM supports both box controls and direct controls that allow the animator to simply grab the face and deform it into the exact expression desired. Since it's based on direct deformation, rather then a set of pre-defined blend shapes, TFM rigs can produce any expression you can imagine with unparalleled ease. The Face Machine makes rigging a face fast and easy.

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TFM NODES

The Face Machine Nodes allow anyone, without the purchase of TFM, to animate faces rigged with The Face Machine.

FEATURES

FAST RIGGING

Like The Setup Machine, The Face Machine uses a simple “face widget” to rig your character.  Just fit it to your mesh and hit rig!

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INTELLIGENT AUTO-WEIGHTING

 

TFM’s intelligent weighting technology is capable of automatically recognizing the difference between an upper lip and a lower lip on most faces, cutting down manual weight cleanup time to a fraction of what’s needed for other influence-based face rigs.

 

INTERGRATED INTERFACE

A special schematic window, embedded in each TFM character, allows you to select facial controls with unparalleled ease.

 

DIRECT CONTROL

Just grab your character’s face controls and start posing! The  Face Machine eliminates clumsy blend shape sliders and puts you in control of your character’s expressions.

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CUSTOM BOX CONTROLS

With its simple box control creation interface, TFM makes multidimensional sliders a snap to create.

POSE SAVING AND RECALL

TFM allows you to easily save a pose into the characters very own personal facial pose library, either locally for your own use or on a server for use by a team of animators.  The library interface comes complete with thumbnails for easy pose referencing.

 

AUTO DEFORMATION MANIPULATION

The Face Machine's rig gives you control over fine-tuning every aspect of your character's face.  Auto deformation values can be easily adjusted to allow for even MORE detailed control of your poses.

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