We've just released the new Snow plugin v2.0.
- Flexible friction
- Rigid body interaction
- Snow piles
- Snow falling from customizable plane object
Default Emitter settings:
Density: 1000.0 (default)
Internal pressure : 0.01
External pressure: 0.02
Viscosity: 3.0 (default)
Surface Tension: 0.0 (default)
Snow Plugin Fields:
Emitter: copy/paste emitter name
Default values:
Min density For Friction: 315.0 (default). We do not recommend altering this value and the density of the emitter. To obtain a more liquid effect one can raise the value of Min density For Friction from 500 or more, and is also possible to change the values of Internal and External pressure in ortder to get different results, and of course we encourage users to experiment with different settings for all these attributes.
Min pressure For Friction: 500.0 (default).
Decay pressure Limit: 3.0 default.
Mode: select 1 of this preset values: Snow fresh, Rigid body interaction, Avalanche, Snowfall.
Avalanche fields active only in “avalanche” mode:
Min breakpoints size: 2 (default). With this field you can set the minimum (random) size of the breakpoints to get fractures to the whole of particles. So, more high is this value, and more big will be the fractures.
Max breakpoints size: 9 (default). With this field you can set the maximum (random) size of the breakpoints to get fractures to the whole of particles.
Decay breakpoints: 10.0 (default) This value need to relax the particles during the simulation.