FXFluid
The World's First Real-Time Fluid Simulation Engine for Mobile Platforms
Ultimate Performance
Realistic fluid effects demands high computational power. FXFluid uses both CPU and GPU efficiently for maximum performance. Additionally, you have control over which resources to use for physics computation. Using OpenGL ES shaders, FXFluid produces interactive fluid simulation and rendering in real time, and additionally, using multi-threading and the NEON instruction set, FXFluid achieves high performance even without the aid of a GPU.
Various Fluid Effects
FXFluid provides liquid, smoke, and fire simulation. With FXFluid, you can create interactive water drops in your unlock screen, make the texts in your text editor appear to burn, or add 3D clouds with real-time volumetric effects in your weather widgets.
High-Quality Rendering
FXFluid provides its own rendering modules for each type of simulation. Liquid surfaces are rendered with the effects of refraction and reflection, and smoke is rendered with self-shadows and volumetric effects.
FXDeform
Real-time Elastic Body Simulation Engine
Add Elasticity to Everything
FXDeform adds elastic behavior to any 2D or 3D objects. You can interactively deform the backgrounds of screens, buttons, icons, thumbnails, or even 3D characters by touching or dragging those UI elements. The shape and motion of the objects are simulated dynamically, and the properties, such as elasticity and damping, can be controlled to realistically simulate materials such as jelly, soft knit, flesh, etc.