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RE:Map

RE:Map In Action

RE:Map Overview

Easily rerender UV maps in post to save 3D rendering time! RE:Map also provides inverse UV mapping and corner pinning.

Sony Eye Candy

RE:Map UV was used on the face with dripping paint, in order to speed up turnaround time for client changes to animated texture used.

Screen Replacement

Bonfire Labs rendered a UV map from a 3D authoring program and used RE:Map to interactively replace the client video in a compositing program. RE:Map provided faster turnaround of alternate versions without having to go back to the 3D system.

 

RE:Map Features

Texture map in post

Use a UV map rendered from a 3D system to easily clean up or replace texture maps in your compositing program for without having to re-render in your 3D system.

 

Work in both directions

RE:Map also allows you to use a photo, and a matching 3D object, and create the texture map you need for your 3D render system.

 

Quality distortion tools

Includes tools for corner pinning and 2D displacement mapping.

 

Feature Specs

High quality filtering

High quality filtering of images which includes supersampling and mipmapping. Advanced feature to deal with antialiased UV edges and areas where a section of an object crosses another part of the object.

Replace and rerender

Reapply new texture sequences in order to reuse animated UV maps for cool animations and transitions. Adjust, color correct, edit, then reapply your textures for your 3D animated objects without having to rerender in the 3D system.

Iterate Faster

Combine UV maps and textures in post, without having to re-render in your 3D system.

 

Inverse UV Mapping

Paint or align textures in 2D to match your 3D rendered image and inversely project the image to make a texture map for use in your 3D system or with RE:Map UV

 

Corner pinning

Maps or inverse maps a perspective plane defined by 4 points (also known as corner pinning).

 

Displacement mapping

Warps an image with a user-supplied displacement map, using many more options and advanced filtering controls than most other displacement map filters.

 

Caricature

Ability to take a color image and automatically distort it based on the features for a caricature-like effect.

 

GPU accelerated

This product is GPU accelerated. 

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