https://twinmotion.abvent.com/zh-hans/twinmotion-2018-v2-released/
Twinmotion 2018 v2 Released
Now, let’s take a look at what’s new in this update.
● Compatibility with Oculus Touch and HTC Vive controllers
Twinmotion 2018 v2 is now compatible with Oculus Touch and HTC Vive controllers. Users can immerse themselves in BIMmotion using VR controllers while the VR mode is activated.
● New environment setting options
More environmental options — including Sun power, Ambient power and White balance — are added to Twinmotion 2018 v2, which allow you to customize the environment in real-time.
*The GI setting is now moved from the Preferences to the environment panel.
● Overdraw
Overdraw is an option added to the Image and Video output settings.
Overdraw defines the percentage of additional pixels rendered virtually during exports (the final export resolution stays the same). By adding overdraw to your output media (image or video), the quality of the output will be improved, especially the reflections.
*The higher the overdraw is, the greater the use of additional GPU and memory will be.
Here is a comparison of an output with overdraw at 0% and 100%.
● Compatibility with Artlantis 6.5
● Texture preview
The thumbnail of an imported texture is added to the texture menu. Duplicate material is also possible with this update.
● Statistics
Statistics function is added to the right panel, under the list of Phasing / BIM Information / Transform. The statistics show you information including: FPS, GPU/CPU usage, File loading time, counter of polygons/objects/textures, last image render time and last video render time.
● Batch rendering
The export dock is reworked to allow the batch rendering of the four different media.
● Two new saving features
The Auto save option is activated through the Preferences menu. Its function is to save a copy of your file at pre-defined intervals. You could also define the number of saves and their destination in the preferences window. The Autosave option is deactivated by default.
Incremental save is activated through the save menu options. Its function is to save a copy of the file you are working on, so you can backtrack to a previous version.
● Two-sided option is added to the material setting dock.
● New material apply mode, allows to choose between “Apply a material only to an object” and “Replace a material by a new one”.
● Physic mode is now available in both, viewport and in BIMmotion. When activated using the shortcut “M”, the eye level is fixed to pedestrian eye level and collision is activated.
● The GI option is available on both the PC and Mac versions
● Twinlinker is the online platform of Twinmotion. It allows you to upload images, videos and panoramas to Twinlinker and share them easily and quickly with your clients.