
Today, we release KeyShot 9.3 with improvements for both KeyShot and KeyShot Viewer. These updates add general stability improvements, UI improvements, and additional support for features across KeyShot.
Highlights include:
- Improved visual similarity for specular reflections between CPU and GPU
- Added unit support for Multi-layer optics on GPU
- KeyShot Viewer: Improved the KeyShot Viewer Benchmark for high core-count systems
- General stability improvements for GPU mode
- General stability improvements for Network Rendering
Improvements
- Improved visual similarity for specular reflections between CPU and GPU
- Improved lock/unlock behavior in the scene tree
- Added unit support for Multi-layer optics on GPU
- Updated “Display Version” entry in registry for better support of software deployment systems
- Improved Python scripting warning messages
- KeyShot Viewer: Improved the KeyShot Viewer benchmark scene for more reliable results on high core-count systems
- General stability improvements for GPU mode
- General stability improvements for Network Rendering
Noteworthy Bug Fixes
- Fixed crash when settings fuzz length to 0
- Fixed issue when rendering Multi-Materials via the “Render Queue” using GPU mode